New Suggestions...
3 posters
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New Suggestions...
I have Playing here like 1 year ago , and Iam very Sure this is very Useful:
Humans
*First Everybody at server Knows Weapons For humans are overpowered...So I think we need a different system, I mean less Ammo and less Weapons:
a) When a players have 0-20 Score They spawn with only Silenced Pistol, 20-50 Score they get Dual Colts, 50-100 Shotgun, 100-200 Deserteagle, 200-400 Sanws off.. (This is Just an example) I mean Something Like this , Humans Shoudl need to get Score to being more powerfuls...
b) Also To be allowed to Drive a Car Humans should need to have a Faction/Score Enough to Drive..(they Cna run away of zombies easy)
c) Humans Should'nt be allowed to jump constantly to gain Speed ( as you know Cj run is now Deleted)
Zombies
a) Zombies Should get +2 Score For killing Humans (This is Motivational to choose it)
b) Zombies Should Super jump at score 300 , but 1 jump each 15 Seconds ..(For donators no matter score and Cooldown time)
c) Zombies with 100 score or more should have 150 hp (because if humans get less weapons and zombies 150 hp gamemode will be unbalanced)... 500 score or more 200 Hp..
d) 200 score or more Chainsaw
Gangs
Leaders Of Gangs/Clans should be allowed to /claninvite to make Players being part , And they can have bonus things like More ammo, Special Base Spawming,...Thinks like That
Global Suggestions
* Pm Command
* /tpm (team Chat) Is same as Radio but for global team Human/zombie
Regrards ~Garuuu
Humans
*First Everybody at server Knows Weapons For humans are overpowered...So I think we need a different system, I mean less Ammo and less Weapons:
a) When a players have 0-20 Score They spawn with only Silenced Pistol, 20-50 Score they get Dual Colts, 50-100 Shotgun, 100-200 Deserteagle, 200-400 Sanws off.. (This is Just an example) I mean Something Like this , Humans Shoudl need to get Score to being more powerfuls...
b) Also To be allowed to Drive a Car Humans should need to have a Faction/Score Enough to Drive..(they Cna run away of zombies easy)
c) Humans Should'nt be allowed to jump constantly to gain Speed ( as you know Cj run is now Deleted)
Zombies
a) Zombies Should get +2 Score For killing Humans (This is Motivational to choose it)
b) Zombies Should Super jump at score 300 , but 1 jump each 15 Seconds ..(For donators no matter score and Cooldown time)
c) Zombies with 100 score or more should have 150 hp (because if humans get less weapons and zombies 150 hp gamemode will be unbalanced)... 500 score or more 200 Hp..
d) 200 score or more Chainsaw
Gangs
Leaders Of Gangs/Clans should be allowed to /claninvite to make Players being part , And they can have bonus things like More ammo, Special Base Spawming,...Thinks like That
Global Suggestions
* Pm Command
* /tpm (team Chat) Is same as Radio but for global team Human/zombie
Regrards ~Garuuu
Garuuu- Posts : 38
Join date : 2010-11-01
Re: New Suggestions...
Nice and we Need
- Code:
/A(DMINCHAT)
/Checkplayer ( for all Admins Level.)
BeeZy- Posts : 4
Join date : 2011-09-22
Re: New Suggestions...
Funny how the zombie damage filter is finnally fixed in 0.3d, we'll look into it.
Edit: maybe add some random critical hit filter, double the damage and been albe to active the crit filter when score is higher than 50.
Edit2: added some things to next version ZA 3, like adminchat and checkplayer (was a hidden cmd).
Changelog (click).
Edit: maybe add some random critical hit filter, double the damage and been albe to active the crit filter when score is higher than 50.
Edit2: added some things to next version ZA 3, like adminchat and checkplayer (was a hidden cmd).
Changelog (click).
Vandooz- Admin
- Posts : 69
Join date : 2010-10-14
Age : 32
Location : The netherlands
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